Fightoonedit this page
From Indie Dreams Wiki
| Fightoon | |
| Developer(s) | Manoel Kasimier |
|---|---|
| Publisher(s) | |
| Distributor(s) | |
| Designer(s) | |
| Works on DC with | |
| Latest version | |
| Release date(s) | Cancelled |
| Genre(s) | Fighting |
| Mode(s) | 1 to 2 players |
| Rating(s) | |
| Platform(s) | Sega Dreamcast |
| Media | CD-ROM |
| System requirements | |
| Input | |
Fightoon was the working title of a fighting game for the Sega Dreamcast that was being designed by Manoel Kasimier, better known as Fragger. Fragger is best known for nxMakaqu, his continuation of Stuart Dalton's nxQuake, a port of idSoftware's Quake.
The game was going to use the Quake engine and was made to run on nxMakaqu. It was a cartoon styled three dimensional cell-shaded fighting game, with single player and multiplayer modes.
On June 3, 2007, Manoel Kasimier announced that Fightoon was cancelled.
