First Person Shooter engine portsEdit
nxDoom is the continuation of crt0 and DCGrendel's DoomDC, and is currently the most advanced Doom port available for the Dreamcast.
nxQuake is one half of the basis for Manoel Kasimier's nxMakaqu engine for the Dreamcast, the other half of which is Manoel's Windows Quake port Makaqu. That engine was going to be used in the cel-shaded fighting game for the Dreamcast entitled Fightoon. Fightoon was scheduled to be published by GOAT Store Publishing, but it was cancelled.
Other Dreamcast projectsEdit
He also created a port of Charles MacDonald's Sega Genesis emulator Genesis Plus to the Dreamcast. The latest preview version of that emulator, gpdc-20060726, is the most advanced Sega Genesis emulator currently available for the Dreamcast. The rendering code is rewritten to take advantage of the Sega Dreamcast's PowerVR 2 graphics hardware, resulting in improved speed without having to take a compromise in simulation of the sound hardware (which is what Sega's own Sega Dreamcast Sega Genesis emulator did on the Sega Smash Pack Vol. 1).
Among his lesser known programs is a Sega Master System emulator for Windows written from the ground up entitled, simply, BlackAura's SMS Emulator. He also wrote a bleemcast! memory card converter entitled Bleemcard, and he made a port of the platform game Jump 'n Bump.